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Sumarised Feedback throughout Development and Iterations

Throughout the Games Development from its inception till completion, we as a team have been running trials and tests of the game through each of its builds. The aim of these tests were to get the general feedback and reactions of people who could potentially be the end user's of the finished product you see here. Both positive comments and potential improvement comments were welcomed so that we could see what potantial hits and misses we were creating in real time which then allowed us to either fix the issues or further any parts of the game that were comming along as a success. Some of these feedback comments are listed below.

Positves

" smooth flowing animations"

 

" great play time, enough to create a competitive feel"

 

" eye catching art style for the overall game and environment"

 

"great sound input to match what is haooening during the game"

 

 

 

Constructive Cristicism

" Colours of matching plates and sushi are very hard to distinguish "

 

 " delays between pressing a button and the action happening are too long"

 

"Odd controls that dont feel natural, keyboard buttons dont feel comfortable"

 

"glitches with the scoring system, free points randeomly appearing"

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SCREENSHOTS

Final Product Reviews

1. Cute Character with a great in-game atmosphere

 

2. Well styled game and character  Design

 

3. Easy to pick up and learn controls and mechanic

 

4. "Easy to Learn, Hard to Master"

 

5. Visually appealing graphics

 

 

 

 

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